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- /* Copyright (C) 1996 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* gscsel.h */
- /* Definitions for color operand selection */
-
- #ifndef gscsel_INCLUDED
- # define gscsel_INCLUDED
-
- /*
- * Define whether we are mapping a "source" or a "texture" color for
- * RasterOp. Right the source and texture only have separate halftone
- * phases in the graphics state, but someday they might have more.
- */
- typedef enum {
- gs_color_select_all = -1, /* for setting only, not for reading */
- gs_color_select_texture = 0, /* 0 is the one is used for currenthtphase */
- gs_color_select_source = 1
- } gs_color_select_t;
- #define gs_color_select_count 2
-
- #endif /* gscsel_INCLUDED */
-